Some people prefer to use a stepper, some people prefer to use negative chase, some people like to use a flat note, some people prefer to use doubles for this post talking about stakes law, both stepping negative chase, flat note, doubles, highly flexible , we can depending on the circumstances at any time to change the direction of stakes As drive a car, according to the actual situation of the road, traffic, pedestrians, changing speed and direction.
The injection method is suitable for the use of a smaller code base code units.
First, let's define a note code data sequence:
2, 3, 4, 5, 7, 9, 12, 16, 21, 28, 37, ...
That is in addition to 2, 3, 4, the first number is the first N (N-2) and the first digit (N-3) digit sum. As for how to set N, you can according to their ability, discretion We recommend that N = 15 is better. Of course, if your financially strong enough to set N bigger nor is not.
Experienced players are aware, if you encounter the road than the average winning hand, you can use negative chase, the amplitude is not too large; if faced with not much confidence in hand, you can use a flat note, the amplitude decreased; If this game of cards won, and very confident for the next game of cards, then the next Board may consider the use of doubles.
This is a rough standard variation of the present judgment stakes law.
We speak about stepping negative chase, then speak doubles, followed by speaking level Note, finally explain how mixed use. The focus of the stakes law in doubles, because Mario can lose in front of the base code to win back, and There are at least six or seven base code for Houston, under the Board stakes and re-start.
We will refer to this outcome as an example in the following way:
+ - ++ --- + - + + - + - + - + - + ---------- + - ++++ - + - + - + - + + +
(1) Step negative chase
2, 3, 4, 5, 7, 9, 12, 16, 21, 28, 37, ...
2 base code first inning, win continue with the second base code; if you lose group with 3 yards, win another return 2, if the lose on the rise level, that is, four base code, so this is stepping down. Negative chase function.
This feature is useful for the outcome of the case than the average road Profits pretty good.
Using the above example :( winning road)
+ +2
- -2
---3
+ +4
+ +3
- -2
---3
---4
+ +5
---4
+ +5
+ +4
+ +3
- -2
+ +3
- -2
---3
+ +4
ʱ??
(2) Mario
2, 3, 4, 5, 7, 9, 12, 16, 21, 28, 37, ...
First inning 2-yl code, if won, the next round to buy Mario, If you win the return at the beginning of the second base code, if you lose the rising level. Whether at that level, win the next innings buy doubles.
This method if Mario buy, you can have 6-7 base code profitability, the stakes can re-start.
+ - +2 -4 Mario unsuccessful
---3
++ +4 +8 Doubles success, the stakes start over
- -2
---3
---4
+ - +5 -10 Mario unsuccessful
++ +7 +14 Doubles success, the stakes start over
+ - +2 -4 Mario unsuccessful
+ - +3 -6 Mario unsuccessful
---4
+ - +5 -10 Mario unsuccessful
++ +7 +14 Doubles success, the stakes start over
ʱ??
(3) Flat Note Doubles
2, 3, 4, 5, 7, 9, 12, 16, 21, 28, 37, ...
Similarly with Mario, won at a certain level, the level of the next round to buy stakes. And Mario is different, doubles bet double bet, flat note doubles stakes bets on the same level.
Please note, if flat NOTE Mario lost, the next round is still maintained at the same level; if you win, then retreat N-3 level.
+ - +2 -2 Level Note Mario unsuccessful
- -2
++ +3 +3 Level Note doubles success, Bureau of stakes returned under N-3 level, ie 2 Start
- -2
---3
---4
+ - +5 -5 Level Note Mario unsuccessful
++ +5 +5 Level Note doubles success, Bureau of stakes returned under N-3 level, ie 2 Start
+ - +2 -2 Level Note Mario unsuccessful
+ - +2 -2 Level Note Mario unsuccessful
- -2
+ - +3 -3 Level Note Mario unsuccessful
++ +3 +3 Level Note doubles success, Bureau of stakes returned under N-3 level, ie 2 Start
ʱ??
(4) Flat Note
2, 3, 4, 5, 7, 9, 12, 16, 21, 28, 37, ...
In the process of stepping negative chase, if you feel liter high pressure, or under the Bureau of confidence is not great, you can use the flat note at this level. If you lose, or the use of this level, if the cumulative win Back to the upper level.
+ +2
- -2
---3
+ +4
+ +3
- -2
---3
- -4 O
+ +5
---4
+ +5
+ +4
+ +3
- -2
+ +3
- -2
---3
+ +4
---3
+ +4
+ +3
- -2
+ +3
- -2
---3
---4
---5
---7
- -9
---12 So far, the negative chase high, some pressure, consider using a flat note
---16-16 (Cumulative winning and losing at this level)
---16-16-16
---16-16-16-16
+ +16 -16-16
+ -16 +16
---16-16-16
+ -16 +16
+ +16 -0
+ +16 +16 (So far there is to win at this level, the next Board lowered a base code)
+ +12
- -9
+ +12
- -9
+ +12
- -9
+ +12
- -9
+ +12
+ +9
+ +7
ʱ??
(1), (2), (3), (4) a mixture of
This post talking about stakes law, both stepping negative chase, flat note, doubles, highly flexible, depending on the circumstances we can at any time change the direction of the stakes, sometimes stepping, sometimes with negative chase, sometimes with a flat note, sometimes with Mario, sometimes with a flat note doubles. Just driving the car, according to the actual situation of the road, traffic, pedestrians, changing speed and direction.